passtech games

Behind the Scene – Ep. 3

Ravenswatch, Studio

10/08/2024

Hello!

Passtech Games presents “How to Make a Hero”, a three-part series on creating Ravenswatch and its iconic characters! 

From concept to playable in-game, the team goes deep into our processes, giving exclusive details about the next hero to join the Ravenswatch – Carmilla – and sharing an intimate look at life in the Passtech studio.

In this last episode, we’re diving into the last touches of a Hero: visual effects, sound design, skins and voicelines!

We hope you enjoyed this series, let us know in the comment if you want to see more of this type of content!

SPECIAL THANKS:

LATEST NEWS

It's the end of the 1.0 development of Ravenswatch, and our Artists took over Artstation to "blast" their beautiful artworks and videos! Head over there to look at the massive Ravenswatch's Art blast! But just before, a word from Ravenswatch's Art Director - Valentin André-Terramorsi
Twelve years of making games with our dear friends at Focus Entertainment and NACON, five games released from the original Space Run to Ravenswatch, and a fantastic team of twenty-five devoted and talented people!
Passtech Games presents "How to Make a Hero", a three-part series on creating Ravenswatch and its iconic characters! From concept to playable in-game, the team goes deep into our processes, giving exclusive details about Ravenswatch and sharing an intimate look at life in the Passtech studio.