passtech games

Behind the Scene – Ep. 2

Ravenswatch, Studio

10/01/2024

Hello!

Passtech Games presents “How to Make a Hero”, a three-part series on creating Ravenswatch and its iconic characters! 

From concept to playable in-game, the team goes deep into our processes, giving exclusive details about the next hero to join the Ravenswatch – Carmilla – and sharing an intimate look at life in the Passtech studio.

From 2D to 3D, meet Alice Fernandez (Character Artist) and Etienne Guyard (3D Animator) to learn more about our Ravenswatch heroes and the implications of the top-down view in an action game. 

If you like this type of content, please let us know in the comments of the YouTube video. We’d love to keep showing you behind-the-scenes and exclusive development secrets in the future!

SPECIAL THANKS:

 

Last episode: October 8th, 2024

LATEST NEWS

It's the end of the 1.0 development of Ravenswatch, and our Artists took over Artstation to "blast" their beautiful artworks and videos! Head over there to look at the massive Ravenswatch's Art blast! But just before, a word from Ravenswatch's Art Director - Valentin André-Terramorsi
Twelve years of making games with our dear friends at Focus Entertainment and NACON, five games released from the original Space Run to Ravenswatch, and a fantastic team of twenty-five devoted and talented people!
Passtech Games presents "How to Make a Hero", a three-part series on creating Ravenswatch and its iconic characters! From concept to playable in-game, the team goes deep into our processes, giving exclusive details about Ravenswatch and sharing an intimate look at life in the Passtech studio.